software Engineer Graphics - Bengaluru
About the Role
Job Requirements 2D/3D graphics, GPU compute, rendering optimization Android/QNX/Linux kernel Embedded systems, multi-core ARM/CPU, C/C++ Development Linux kernel, debugging with J-TAG/ICE OS: Linux, Android, QNX, RTOS Work Experience Strong proficiency in C/C++ programming and memory management. Detail-oriented, strong analytical/debugging OpenGL, OpenGL ES, EGL; 2D blitting, color formats; GPU compute (GPGPU, OpenCL, CUDA); virtualization; GPU optimization, latency tuning; Adreno Profiler; automotive navigation (Elektrobit, TomTom, Garmin, etc.); graphics frameworks (Kanzi, Qt) ARM assembly; tools: Git, Perforce, IDEs, build systems; Familiarity with cross-compilation and embedded Linux toolchains. Experience with debugging tools (GDB, ftrace, perf, printk, etc.). Version control experience (Git). Soft Skills: Excellent communication and cross-functional collaboration. Ability to translate complex hardware/software constraints into practical solutions. Mentorship and technical coaching for junior engineers.
Skills Required
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